Prishe 
Basic Info
Rarity: Legendary
Race: Elvaan
Gender: Female
Type: Light
Personality: Neutral
Bondmate Trait: STR
Starting Class: Abhorrent One of Tavnazia
Base Traits
| Strength | IQ | Piety | Vitality | Dexterity | Speed | Luck |
|---|---|---|---|---|---|---|
| 19 | 7 | 16 | 13 | 11 | 10 | 10 |
Skills
Inheritable Skill
A moderate physical attack on 1 enemy that doubles the number of hits. Can be performed when the user's Skillchain Level is 2 or higher. Skillchain Level is reduced by 2 after attacking. Efficacy increases with skill level. Skillchain level becomes unnecessary but the number of attacks will no longer increase if learned by someone other than Prishe.
Unique Skill (Not Inheritable)
On the turn after selecting an action that deals damage to an enemy, Skillchain Level increases when selecting an action different from the previous turn and dealing damage to an enemy. Enhances the user based on the level of the Skillchain. If an action that dealt damage to an enemy was performed on the previous turn, Skillchain level increases by 1 when using a different action to deal damage to an enemy. Skillchain Level has a maximum of 3 levels, and actions include attacks/skills/spells/items. If an action that deals no damage to an enemy is performed, or if the user is unable to act due to a status affliction, Skillchain Level is lost. If damage was dealt by a passive skill, damage was dealt to an ally due to effects such as Confusion/Charm, or a skill requiring charging was selected, the last turn on which the user selected an action and dealt damage is treated as the previous turn. [Skillchain Levels] Level 1: Damage dealt to enemies increases. Level 2: In addition to the Level 1 effect, damage dealt to enemies increases even further, and SP expenditure is reduced. Level 3: In addition to the Level 2 effect, damage dealt to enemies increases even further, and the number of physical attacks increases by 1.
Discipline Skill
Passively increases all stats, with SP/Attack Power increased even further. SP/Attack Power increase even further with skill level.
Class-learned Skills List
| Level | Name | Type | Restriction |
|---|---|---|---|
| 1 | Combo | Active | Abhorrent One of Tavnazia-specific |
| 3 | Martial Arts | Passive | Abhorrent One of Tavnazia-specific |
| 6 | Hundred Fists | Passive | Abhorrent One of Tavnazia-specific |
| 8 | Magic Defense Bonus | Passive | Abhorrent One of Tavnazia-specific |
| 10 | Counter | Passive | Abhorrent One of Tavnazia-specific |
| 15 | Max HP Boost | Passive | Abhorrent One of Tavnazia-specific |
| 16 | Dodge | Passive | Abhorrent One of Tavnazia-specific |
| 18 | Cure | Support | Abhorrent One of Tavnazia-specific |
| 22 | Carnal Incense | Passive | Abhorrent One of Tavnazia-specific |
| 25 | Tranquility | Passive | Abhorrent One of Tavnazia-specific |
| 31 | One Inch Punch | Active | Abhorrent One of Tavnazia-specific |
| 40 | Smite | Passive | Abhorrent One of Tavnazia/Dark Knight of Bastok-specific |
| 51 | Max HP Boost II | Passive | Abhorrent One of Tavnazia-specific |
| 54 | Spiritual Incense | Passive | Abhorrent One of Tavnazia-specific |
| 60 | Skillchain Bonus | Passive | Abhorrent One of Tavnazia/Priestess of the Far East-specific |
| 65 | Impetus | Passive | Abhorrent One of Tavnazia-specific |
| 68 | Auroral Uppercut | Active | Abhorrent One of Tavnazia-specific |
Adventurer Reviews
TheAxolotl's Analysis
Out of the three collab adventurers, Prishe is definitely the least Fighter-like. While she does have the single target damage focus that Fighters do, Prishe's mechanic is focused on combo punching and has very little utility. Prishe alternates skills and basic attacks to ramp up a skillchain. Other punchy skills become available at higher skillchains, then using those skills decrease the skillchain value. This is a fun mechanic that is 100% focused on single target damage. Due to her unique and powerful combination of passives, the higher skillchain punches can deal tremendous damage and she can move very fast! The big caveat with all of the ramp-up skills is whether or not fights will last long enough for her to get full value out of the ramp.
One important consideration with Prishe is that she gets a new weapon type that is exclusive to her. Historically, exclusive weapon types have been a bit of a pain to deal with in this game, so if you want to use her, make sure you try to get something good from the event!
Another important note is that her inheritable skill becomes utter garbage when inherited to someone that's not her, so just don't do it!
She also has a single target heal that can target an enemy. Neat, I guess?
Adventurer Pull Plans
TheAxolotl's Pull Plan
I'll likely be pulling on the collab - not sure how much yet, and not sure how much I'll use any of the adventurers, but Prishe at least seems fun to play with!