Kiriha 
Basic Info
Rarity: General
Race: Human
Gender: Male
Type: Dark
Personality: Evil
Bondmate Trait: DEX
Starting Class: Ninja
Class Change: Fighter
Base Traits
| Strength | IQ | Piety | Vitality | Dexterity | Speed | Luck |
|---|---|---|---|---|---|---|
| 13 | 13 | 11 | 12 | 13 | 13 | 13 |
| Strength | IQ | Piety | Vitality | Dexterity | Speed | Luck |
|---|---|---|---|---|---|---|
| 14 | 13 | 11 | 13 | 13 | 11 | 12 |
Skills
Inheritable Skill
Minor physical attack on 1 enemy. Greatly penetrates Defense Power. Efficacy increased while Defense Power further bypassed based on skill level.
Potential Inherit
Minor physical attack on 3 random enemies. Efficacy increased based on skill level. (Long-range weapon-specific, Ninja-specific)
Unique Skill (Not Inheritable)
Increases Evasion when equipped with a dagger or throwing weapon.
Discipline Skill
Continuously increases each stat, with Accuracy and Evasion increased further. Accuracy and Evasion increased further based on skill level.
Class-learned Skills List
| Level | Name | Type | Restriction |
|---|---|---|---|
| 1 | Art of Assassination | Passive | Ninja-specific |
| 4 | Concealment | Active | Ninja-specific |
| 6 | Armor Pierce | Active | |
| 9 | Illusory Mist | Active | |
| 9 | Passive SP Up (Ninja) | Passive | |
| 10 | Wild Throw | Active | Long-range weapon-specific, Ninja-specific |
| 13 | Passive Evasion Up (Ninja) | Passive | |
| 16 | Empty Husk | Passive | |
| 18 | Passive Surety Up (Ninja) | Passive | |
| 20 | Gale | Passive | |
| 22 | Voice Theft | Active | |
| 25 | Ninja Dual Wield | Passive | Ninja-specific |
| 30 | Dissipation | Active | |
| 35 | Covert Strike | Active | Close-range-weapon-specific, Ninja-specific |
| 61 | Vitality Jutsu | Passive | |
| 64 | Unending Deaths, Continuous Funerals | Active | Ninja-specific |
| 67 | Shedding Armor, Flashing Blade | Active | |
| 70 | Linked Steps, Relentless Assault | Passive | Ninja-specific |
| Level | Name | Type | Restriction |
|---|---|---|---|
| 4 | Heavy Attack | Active | |
| 6 | Passive HP Up (Fighter) | Passive | |
| 8 | Warrior's Battle Cry | Active | |
| 10 | Passive Attack Power Up (Fighter) | Passive | |
| 12 | Counterattack | Passive | Close/mid-range weapon-specific |
| 14 | Armor Break | Active | |
| 16 | Passive Accuracy Up (Fighter) | Passive | |
| 18 | Follow-Up Attack | Passive | |
| 25 | Way of the Warrior | Passive | |
| 31 | Wild Strike | Active | Close/mid-range weapon-specific |
| 36 | Will to Fight | Passive | |
| 51 | Immortal Strike | Active | |
| 54 | Full Power Strike | Active | Fighter-specific |
| 62 | Earth-Splitting Strike | Active | Fighter/Tall Mage-specific, Close/mid-range weapon-specific |
| 65 | Drastic Strike | Active | Fighter-specific |
| 68 | Poised All-Out Strike | Active | Fighter/Mage of the Black Rod-specific |
| 70 | Armsmanship | Passive |
Adventurer Reviews
Shiro's Analysis
Starting with his passive it’s great if we use Kiriha as ninja… otherwise he needs to play as a dagger fighter to benefit from it. Which isn’t the best option as for now.
Moving to his discipline. It’s nothing amazing but a slight boost in evasion shows further that the idea about Kiriha was to make him as evasive as possible. I’m quite surprised devs didn’t go further to make him a thief.
His class change is a fighter which is great because he can benefit well from few ninja passives while holding emergency buff cleanse from the enemy. Other than that he’s mostly just your normal dark fighter which is great for third abyss.
To sum it up. Kiriha is one of your best options when you’ll be facing dark enemies and you’ll need a fighter. If you’re looking for one of the options for a general fighter he’s there. If you need a ninja and you don’t have Rinne or Yuzu, then it’s even better. Definitely one of your better choices all around especially if you feel that your MC is not enough as the only buff remover in your team.
