FFXI - Fantasy Castle of Deepest Dark
This page is under construction as we get more details and clear information
Free Event Unit
When heading to the Royal Capital for the first time, there will be a cutscene for the start of the event. Afterwards, there may be an adventurer you can talk to who talks about a suspicious looking man in the Beginning Abyss. Alternatively, if you enter the Royal Capital again after viewing the initial cutscene for the event, the cutscene for the adventurers talking about the suspicious man will automatically trigger.
Head to entrance of the Beginning Abyss and head inside to the 1st floor. There will an NPC right beside you (X:5, Y:1) that will give you a choice of any one of the Legendary Event adventurers (Zeid, Iroha, Prishe), Abenius, Red Beard, or Arboris.
Quick Guide
1st Run Bad Ending
It's highly recommended to have completed Abyss 2 at least to the point in which you receive a Mackerel Sandwich (and have an extra one in your inventory) before proceeding with the 1st Run. This will save some time in this event.
- Head to the Royal Capital, which will trigger a cutscene about some men going to the Adventurer's Guild. Head into the Adventurer's Guild and play out the cutscene. The options selected here does not matter.
- Go into the Featured Tab and accept the Request. Select the option that you'll do it and you'll gain access to the event town from the World Map.
- Head to the Village of Northern Hollow from the event map. You'll need to go into the Tavern and talk to some people to get some information. This will unlock the Ghost Castle of the Northcleft on the World Map. Head there into Zone 1.
- The golbin blocking your way wants a healing item. Any will do.
- Make your way to the entrance of the castle at the very north of the Map, in which you'll see Cait Sith. She will ignore you and simply run inside. Follow her, and upon traversing to a certain point in Zone 2, you will be ambushed but saved by Prishe. However, she will promptly block your path by sitting down being hungry. If you have a Mackerel Sandwich from Abyss 2, you can simply talk to her again and give it to her, which opens the path. Skip to Step 7 if so, otherwise go to Step 6.
- Head back to Northern Hollow's Tavern and talk to the Chef. He will request rabbit meat and barley. Head outside talk to a man who requests help clearing goblins. You will be sent into a fight with some goblins and Hobbers, but afterwards he wants you to eliminate all the goblins in a nearby cave to solve the problem. This will unlock the Goblin Abode on the world map. Simple head to the cave and defeat all the enemies in the cave. Returning to the town will complete the request and give you some Barley and some gold. Rabbit Meat can be obtained from any area with Vorpal Rabbits. Upon collecting both meat and barley, head back to the Tavern and turn in the ingredients to receive a sandwich and some soup. Head back to Prishe and give her either food item.
- Go into the hallway that Prishe was blocking and step on the switch to open the door. Make your way to the top right side of Zone 2, and you will meet Iroha. She will open the door for you. Head to Zone 3.
- Head to the top middle of Zone 3 and meet Zeid. There will be a puzzle blocking the door that requires you to temporarily sacrifice two party members, one at each statue, in order to open the door. Doing so will make your party members temporarily at minimum trust level with you, but will go back to normal upon leaving the castle. The locations in which to sacrifice your team members are located at (X:6, Y:17) and (X:20, Y:17).
- Go past the door and see a cutscene between Lion and Zeid. The Shadow Lord will unfortunately absorb both of them. Continue on to Zone 4.
- In Zone 4, move to the center of the floor and go through the right portal. There will be some enemies blocking the way. Prishe will be in front of a new puzzle, where there are three doors. It does not matter which door you go through at this point, but basically any allies with the wrong alignment will simply take 200ish damage and temporarily be set to minimum trust with you. Continue onwards to the end of Zone 4, where you will see a cutscene of Prishe and Ulmia. You will have to fight here. In the end, the Shadow Lord absorbs both of them.
- You will meet Iroha in Zone 5, simply head to the middle of the floor and head slightly south to find two portals. You will need to head into each one and step on a pressure plate, which will unlock the door of Zone 5. Head to Zone 6.
- Zone 6 is a straight bridge. Simply head to the middle and see a cutscene between Iroha and Tenzen. Defeat Tenzen then watch both Tenzen and Iroha get absorbed by the Shadow Lord. Heading further across, you will see the eldest sibling of whom you are trying to rescue get absorbed by the Shadow Lord. Before continuing to Zone 7...
As per usual with Wizardry Variants Daphne, the first run typically results in a Bad Ending. In this case it is a scripted loss, with all teammates typically being killed. It's highly recommended to bring only one teammate with you, as the game requires you to bring at least one, and preferably someone you do not care about.
- Go to Zone 7, and watch a cutscene and engage the Shadow Lord. However, this is a scripted loss, as he will enrage your entire party and slowly absorb them one by one. As you die, Lulunarde will tell you to probably seek out Cait Sith for some answers. You now will be forcibly Cursed Wheeled to the beginning of the event.
2nd Run Good Ending?
- Accept the request in the Royal Capital and head back to the Entrance of Zone 1. Cait Sith will be there again but avoid you.
- Everything is the same except upon reaching the end of Zone 2, where you meet Iroha again. Instead of continuing, you will now try to catch Cait Sith. They will typically be located randomly around the big room in the center of the map and you will need to find them 3-4 times before they will talk to you. They will give you Guidelight Bugs which will allow you to find Crystals of Hope that will basically prevent the Shadow Lord from absorbing everyone. You will need to walk around Zone 2 and find a Crystal of Hope when the Guidelight Bugs glow purple. The locations are random.
- Head to Zone 3 and complete the puzzle again. However, this time you only need to sacrifice one of your allies as you offer yourself up as the second. This prevents your allies from getting angry at you. Continue to the cutscene, but this time choose the option of holding the crystal up like a sword. You will enter a fight afterwards, but Lion and Zeid will be saved. Before you continue to Zone 4 however....
To properly solve this puzzle, you will need to make sure everyone in the party are the same personality type, and then pick the door that matches. This way, no one is punished and no one gets angry at you.
- There is a Crystal of Hope in Zone 4 for Ulmia. You may need to look up on the wall for it. As per usual, it is randomly located so check every portal. For the puzzle, you will need to bring a party of only 1 alignment and go through that door. Continue onwards, and engage in a fight with some demons. Afterwards, like with Lion and Zeid, hold up the crystal up like a sword to save both Ulmia and Prishe. Head onwards to Zone 5.
- There will be Crystal of Hope in Zone 5 for Tenzen. You may need to fight an enemy standing on the same tile as it. As per usual, it is randomly located in the map. Unlock the door and head to Zone 6. You will need to fight Tenzen, and once again hold the crystal up. Tenzen and Iroha are saved. Continue onwards to Zone 7.
It is recommended to bring at least one physical and one magical damage dealer for this fight, as the Shadow Lord can become immune to one or the other during the fight
- Because you saved every single group of adventurers, you are able to assign each to protect someone, which allows you to freely fight the Shadow Lord.
Shadow Lord
- Can be suretied relatively easily.
- Typically will telegraph what attacks will be used. A knight would make things easier here.
- He will randomly enrage some of your allies during the fight, which makes them attack allies, albeit with a big damage penalty. After a few turns, the Crystals will cleanse this debuff from your allies.
- Some time into the fight, he will become invulnerable to physical attacks or magical attacks. A sword symbol indicates immunity to physical attacks. A swirly symbol indicates immunity to magical attacks.
- Talk to every NPC in Zone 7 after defeating the Shadow Lord. Head back to the town to view a cutscene. Return to the Royal Capital to turn in the request. Lulunarde will recommend you to go talk to Cait Sith, which requires you to Cursed Wheel a third time to talk to Cait Sith at the entrance to the Castle in Zone 1 again.
3rd Run
This is unavailable for now and will be unlocked later during the event.
Maps
Trading
To be added
Relic Weapons
To be added
Farming
To be added







