Iroha 
Basic Info
Rarity: Legendary
Race: Hume
Gender: Female
Type: Fire
Personality: Good
Bondmate Trait: PIE
Starting Class: Priestess of the Far East
Base Traits
| Strength | IQ | Piety | Vitality | Dexterity | Speed | Luck |
|---|---|---|---|---|---|---|
| 15 | 12 | 13 | 13 | 12 | 12 | 11 |
Skills
Inheritable Skill
A moderate fire-type physical attack that easily hits 1 enemy. After attacking, this skill changes to Amatsu: Choun. Efficacy increases with skill level. Only Amatsu: Hanadoki can be performed, and efficacy is reduced, if learned by someone other than Iroha. [Amatsu: Choun] A moderate fire-type physical attack on 1 enemy row. After attacking, this skill changes to Amatsu: Fuga. [Amatsu: Fuga] A moderate light-type spell attack on 1 enemy row based on Attack Power. After attacking, this skill changes to Amatsu: Gachirin. [Amatsu: Gachirin] A massive fire-type physical attack on 1 enemy. After attacking, this skill changes to Amatsu: Hanadoki.
Unique Skill (Not Inheritable)
When taking fatal damage while Fortitude is at maximum, HP is fully restored and Fortitude is reduced. Triggers only once per battle. If fatal damage is taken while in a Post-Death Resurrection state, the effect of Phoenix's Blessing takes priority. HP is fully restored and Fortitude reduced when taking fatal damage while Fortitude is at maximum. Triggers only once per battle. If fatal damage is taken while in a Post-Death Resurrection state, the effect of Phoenix's Blessing takes priority.
Discipline Skill
Passively increases all stats, with SP/Divine Power increased even further. SP/Divine Power increase even further with skill level.
Class-learned Skills List
| Level | Name | Type | Restriction |
|---|---|---|---|
| 1 | Rise From Ashes | Support | Priestess of the Far East-specific |
| 4 | Heavy Attack | Active | |
| 6 | Magic Defense Bonus | Passive | Abhorrent One of Tavnazia-specific |
| 8 | Third Eye | Passive | Priestess of the Far East-specific |
| 10 | Hasso | Passive | Priestess of the Far East-specific |
| 12 | Counterattack | Passive | Close/mid-range weapon-specific |
| 14 | Armor Break | Active | |
| 18 | Follow-Up Attack | Passive | |
| 31 | Wild Strike | Active | Close/mid-range weapon-specific |
| 36 | Will to Fight | Passive | |
| 43 | Overwhelm | Passive | Priestess of the Far East-specific |
| 48 | Hamanoha | Passive | Priestess of the Far East-specific |
| 51 | Immortal Strike | Active | |
| 54 | Full Power Strike | Active | Fighter/Dark Knight of Bastok/Priestess of the Far East-specific |
| 60 | Skillchain Bonus | Passive | Abhorrent One of Tavnazia/Priestess of the Far East-specific |
| 62 | Earth-Splitting Strike | Active | Fighter/Tall Mage/Priestess of the Far East-specific, Close/mid-range weapon-specific |
| 68 | Poised All-Out Strike | Active | Fighter/Mage of the Black Rod/Dark Knight of Bastok/Priestess of the Far East-specific |
Adventurer Reviews
TheAxolotl's Analysis
Iroha's is effectively a Fighter with a repeatable version of Yoizou's ramp, which is...interesting. The first and fourth steps of the ramp are single target physical fire, with the second being row physical fire and the third being row magic light, yet still based on attack power. This gives her a unique niche of being able to deal multiple element types of damage, as well as both physical and magical damage, all with the same skill. Unfortunately, early indication points to the typical Fighter approach of alternating Poised and ESS being roughly comparable in damage to her ramp, and potentially surpassing it unless you're capitalizing on the Fire/Light damage elements.
Iroha also has a cheat death mechanic that could occasionally be nice, but probably won't see much practical value.
Like Prishe, her inheritable skill becomes utter garbage when inherited to someone that's not her, so just don't do it!
She, like Prishe, has a heal, but hers is a row heal that also gives a resistance boost, which is...something.
Adventurer Pull Plans
TheAxolotl's Pull Plan
I'll likely be pulling on the collab - not sure how much yet, and not sure how much I'll use any of the adventurers. Like Prishe, Iroha seems like she could be fun to play with!