Skip to content

Bondmates

The Beginning Abyss Bondmates

Bondmate Location Details Effect Element Max Level
Beheading Bunny Side quest Must fully complete the "Relentless massacre Rabbit" Request, defeat all 4 waves on B4F Critical Tolerance up Void 5
Chris the Considerate Hidden quest 2nd loop only. Loop to Fresh start. After entering the first floor, speak to him to left of entrance. Do his quest to retrieve his friend's guild tags, and he'll join. Mp up Light 5
Donato, the King of Debt Side quest Must fully complete the "Donato the king of debts" quest on B1F after reading his friend's letter (found on B4F). Accuracy up Dark 5
Gary the Brave B7F When you get to B7F, SAVE THE DOG. But, on 2nd loop and onwards fully saving him doesn't increase bond so......... Evasion up Earth 1
Green Jelly Random encounter On floors B4F - B7F, you might encounter a random green slime npc. Feed it enough and it'll join. Defense up Void 1
Harry, the Wandering Adventurer B6F Revive him as a dead corpse on B5F, find him again on B6F and heal him, and find him again on B7F. He ded. He'll joined as ghost Stun tolerance Dark 5
Ira of the Vanished Village B5F 2nd loop only. On BF5, the bottom section, there's a fork where you can rewind a rock with a corpse of a child. Raise her, take her to church, then keep paying child support. (500x2) Visit her after reaching B6F and again after reaching B7F. Divine power up Water 5
Mel, The Sniveling thief Side quest Fully complete the quest "Grand child Party Rescue" on B5F. No one can die. Use delayed turns helps. Disarm trap up Water 5
Mudd, the Eternal Novice B3F / B4F Mudd is an adventurer. Meet him on B1F, just to the right of the entry hallway. Then rescue him on B3F (6,7 or 24,16) and again on B4F (11,8). (X,Y) coordinates. Detect up Air 5
Royal Knight Albano Hidden quest See Side quest and Perfect Ending to save Albano Defense up and Paralysis resist Fire 5
Sir Jack, Undead Smiter Side quest Fully complete the quest "March of the Undead", defeat all 4 waves on B7F. Hp up Fire 5
Sir Maurice the Live Bait Dialog option See chapter 1 true ending. Once rescued on B4F he will show up later in the tavern and you'll get his bond. Resistance up Earth 1
Sophie the Caring B5F Save Lambert. Magic Power up Light 1
The Pleading Boss Goblin B3F Goblin Den After saving the king, find him and fight him several times in the den. Surety Rate up Void 5

Port Town Grand Legion Bondmates

Bondmate Location Details Effect Element Max Level
Bergier the Fisherman Side quest Rescue the fisherman quest. They're at the 4th district- Boulevard, south from the harken. Needs to defeat one wave of monsters quickly Magic defense Earth 5
Caterwaul Crew Side quest Repel the Enemy Forces Quest, late in the chapter. Needs to defeat 3 waves of monsters in the pier. Fear tolerance Water 5
Donald Side quest A quest you get early in the chapter to retrieve a merchant's goods. Needs to defeat 3 or 4 waves of monsters. SP up Fire 5
Doris, the Frightened Maid Side quest Retrieve the merchants cargo quest on 6th District - Warehouse. Needs to kill one wave of monsters on the northeast side of the map quickly and pretend the slaves died. Sleep tolerance Air 5
Gessi Arena Deck Defeat him without strategizing (Water and Garlic) and probably needs to give him the Ore as well. Hard fight, recommend taking Scroll of gravel and a tough frontline. Accuracy and Bind Tolerance Water 5
Gigi Arena Deck After defeating Octo or Melgina once, speak to Gigi before going in for the 5th arena fight and tell it to run. After defeating the boss, speak to Gigi again to get bond. Confusion Tolerance Void 1
Head Cook Ship Lounge Complete all the four ingredient quests and deliver them directly to the head cook. After beating the boss, talk to the head cook before going back to town Paralysis Resistence Fire 1
Melgina Main quest Defeat Octonarus and restore him with right hand Divine power, sleep tolerance Water 5
Pirate Captain Valo Side quest Retake Stolen Belongings from Robbers side quest. Need to choose “Pirates?” option, that probably only comes up after you did the first run or read something, not sure. Evade Trap Water 5
Reprobus Side quest Defeat all three arena opponents after beating melgina or octonarus Attack power Dark 5
Songstress Marin Side Quest After defeating monster Marin there’s a chance to get her hairpin. After you do you get a new option when getting her quest from Rickert. Follow Rickert to the Lower Deck and see the dialog Poison Tolerance Air 1
Ugo in the Ship's Hold Ship deck Complete the Oar Collector Extermination request. ASPD Wind 5
Water God Priestess Regia Trade Waterways District 2 Found after completing Water God Statue Restoration Materials MP Water 1

Guarda Fortress Bondmates

Bondmate Location Details Effect Element Max Level
Brita the Lazy Handmaiden Side quest Water Hauling Charm Resistance Water 5
Concerned Brother Elequon Side quest Item Trade Quest Insta-kill Tolerance Dark 1
Duke Ixion Side quest Expedition to Clear the Fortress Lower Levels Magic Power Wind 5
Enthusiastic Carpenter Hans Side quest Bodyguard for Ruins Exploration Resistance Fire 5
Endy the Mage Side quest Forbidden Area Search Escort request Evasion Fire 5
Eugen and Bibi Side quest Missing Companion Confusion Tolerance Void 1
Graham, Knight Commander of Guarda Side quest Emergency Occurrence Attack Power, Stone Resistance Fire 5
Guardian Knight Dalian Main quest Blackmail Resoultion Defense Power Earth 1
Kidnapped Girl Liam Main quest Search for the Missing Girl Stun Tolerance Water 5
Singing Skeleton in the Tunnel Side quest Search for Missing Person Defense Power Dark 5

Event Bondmates

Bondmate Event Details Effect Element Max Level
Theo Pixie and the Secret Garden True Ending 3 Poison Resistance Earth 5
Pan Pixie and the Secret Garden True Ending 4 Magic Power Up Wind 5

Comments