Bondmates
The Beginning Abyss Bondmates
Bondmate | Location | Details | Effect | Element | Max Level |
---|---|---|---|---|---|
Beheading Bunny | Side quest | Must fully complete the "Relentless massacre Rabbit" Request, defeat all 4 waves on B4F | Critical Tolerance up | Void | 5 |
Chris the Considerate | Hidden quest | 2nd loop only. Loop to Fresh start. After entering the first floor, speak to him to left of entrance. Do his quest to retrieve his friend's guild tags, and he'll join. | Mp up | Light | 5 |
Donato, the King of Debt | Side quest | Must fully complete the "Donato the king of debts" quest on B1F after reading his friend's letter (found on B4F). | Accuracy up | Dark | 5 |
Gary the Brave | B7F | When you get to B7F, SAVE THE DOG. But, on 2nd loop and onwards fully saving him doesn't increase bond so......... | Evasion up | Earth | 1 |
Green Jelly | Random encounter | On floors B4F - B7F, you might encounter a random green slime npc. Feed it enough and it'll join. | Defense up | Void | 1 |
Harry, the Wandering Adventurer | B6F | Revive him as a dead corpse on B5F, find him again on B6F and heal him, and find him again on B7F. He ded. He'll joined as ghost | Stun tolerance | Dark | 5 |
Ira of the Vanished Village | B5F | 2nd loop only. On BF5, the bottom section, there's a fork where you can rewind a rock with a corpse of a child. Raise her, take her to church, then keep paying child support. (500x2) Visit her after reaching B6F and again after reaching B7F. | Divine power up | Water | 5 |
Mel, The Sniveling thief | Side quest | Fully complete the quest "Grand child Party Rescue" on B5F. No one can die. Use delayed turns helps. | Disarm trap up | Water | 5 |
Mudd, the Eternal Novice | B3F / B4F | Mudd is an adventurer. Meet him on B1F, just to the right of the entry hallway. Then rescue him on B3F (6,7 or 24,16) and again on B4F (11,8). (X,Y) coordinates. | Detect up | Air | 5 |
Royal Knight Albano | Hidden quest | See Side quest and Perfect Ending to save Albano | Defense up and Paralysis resist | Fire | 5 |
Sir Jack, Undead Smiter | Side quest | Fully complete the quest "March of the Undead", defeat all 4 waves on B7F. | Hp up | Fire | 5 |
Sir Maurice the Live Bait | Dialog option | See chapter 1 true ending. Once rescued on B4F he will show up later in the tavern and you'll get his bond. | Resistance up | Earth | 1 |
Sophie the Caring | B5F | Save Lambert. | Magic Power up | Light | 1 |
The Pleading Boss Goblin | B3F Goblin Den | After saving the king, find him and fight him several times in the den. | Surety Rate up | Void | 5 |
Port Town Grand Legion Bondmates
Bondmate | Location | Details | Effect | Element | Max Level |
---|---|---|---|---|---|
Bergier the Fisherman | Side quest | Rescue the fisherman quest. They're at the 4th district- Boulevard, south from the harken. Needs to defeat one wave of monsters quickly | Magic defense | Earth | 5 |
Caterwaul Crew | Side quest | Repel the Enemy Forces Quest, late in the chapter. Needs to defeat 3 waves of monsters in the pier. | Fear tolerance | Water | 5 |
Donald | Side quest | A quest you get early in the chapter to retrieve a merchant's goods. Needs to defeat 3 or 4 waves of monsters. | SP up | Fire | 5 |
Doris, the Frightened Maid | Side quest | Retrieve the merchants cargo quest on 6th District - Warehouse. Needs to kill one wave of monsters on the northeast side of the map quickly and pretend the slaves died. | Sleep tolerance | Air | 5 |
Gessi | Arena Deck | Defeat him without strategizing (Water and Garlic) and probably needs to give him the Ore as well. Hard fight, recommend taking Scroll of gravel and a tough frontline. | Accuracy and Bind Tolerance | Water | 5 |
Gigi | Arena Deck | After defeating Octo or Melgina once, speak to Gigi before going in for the 5th arena fight and tell it to run. After defeating the boss, speak to Gigi again to get bond. | Confusion Tolerance | Void | 1 |
Head Cook | Ship Lounge | Complete all the four ingredient quests and deliver them directly to the head cook. After beating the boss, talk to the head cook before going back to town | Paralysis Resistence | Fire | 1 |
Melgina | Main quest | Defeat Octonarus and restore him with right hand | Divine power, sleep tolerance | Water | 5 |
Pirate Captain Valo | Side quest | Retake Stolen Belongings from Robbers side quest. Need to choose “Pirates?” option, that probably only comes up after you did the first run or read something, not sure. | Evade Trap | Water | 5 |
Reprobus | Side quest | Defeat all three arena opponents after beating melgina or octonarus | Attack power | Dark | 5 |
Songstress Marin | Side Quest | After defeating monster Marin there’s a chance to get her hairpin. After you do you get a new option when getting her quest from Rickert. Follow Rickert to the Lower Deck and see the dialog | Poison Tolerance | Air | 1 |
Ugo in the Ship's Hold | Ship deck | Complete the Oar Collector Extermination request. | ASPD | Wind | 5 |
Water God Priestess Regia | Trade Waterways District 2 | Found after completing Water God Statue Restoration Materials | MP | Water | 1 |
Guarda Fortress Bondmates
Bondmate | Location | Details | Effect | Element | Max Level |
---|---|---|---|---|---|
Brita the Lazy Handmaiden | Side quest | Water Hauling | Charm Resistance | Water | 5 |
Concerned Brother Elequon | Side quest | Item Trade Quest | Insta-kill Tolerance | Dark | 1 |
Duke Ixion | Side quest | Expedition to Clear the Fortress Lower Levels | Magic Power | Wind | 5 |
Enthusiastic Carpenter Hans | Side quest | Bodyguard for Ruins Exploration | Resistance | Fire | 5 |
Endy the Mage | Side quest | Forbidden Area Search Escort request | Evasion | Fire | 5 |
Eugen and Bibi | Side quest | Missing Companion | Confusion Tolerance | Void | 1 |
Graham, Knight Commander of Guarda | Side quest | Emergency Occurrence | Attack Power, Stone Resistance | Fire | 5 |
Guardian Knight Dalian | Main quest | Blackmail Resoultion | Defense Power | Earth | 1 |
Kidnapped Girl Liam | Main quest | Search for the Missing Girl | Stun Tolerance | Water | 5 |
Singing Skeleton in the Tunnel | Side quest | Search for Missing Person | Defense Power | Dark | 5 |
Event Bondmates
Bondmate | Event | Details | Effect | Element | Max Level |
---|---|---|---|---|---|
Theo | Pixie and the Secret Garden | True Ending 3 | Poison Resistance | Earth | 5 |
Pan | Pixie and the Secret Garden | True Ending 4 | Magic Power Up | Wind | 5 |