Introduction
Tutorial Dungeon
After starting the game, you find yourself in a tough situation.
Follow the on-screen instructions and after some spooky scenes, you'll be prompted with a personality quiz.
Creating Your Character
This quiz determines: - Your alignment - Good, Neutral, or Evil. - Your starting attributes (i.e. STR, DEX, etc.)
You'll be shown the result and prompted for confirmation after answering the questions. Below are a few answers you can select to get the alignment of your choice:
Alignment Selection
- Distribute what money I have - GOOD
- My family - EVIL
- A farewell drink - GOOD
- Keep it for Myself - EVIL
- A beached whale - NEUTRAL
- A girl I saved a long time ago - GOOD
- Demand monetary compensation - NEUTRAL
- Pirate's treasure - EVIL
- Evacuate the citizens - GOOD
- Go over and help her cross voluntarily - GOOD
- Distribute what money I have - GOOD
- My family - EVIL
- A treasure map - NEUTRAL
- Keep it for myself - EVIL
- A beached whale - NEUTRAL
- A girl I saved a long time ago - GOOD
- Demand monetary compensation - NEUTRAL
- Pirate's treasure - EVIL
- Evacuate the citizens - GOOD
- Go over and help her cross voluntarily - GOOD
- Distribute what money I have - GOOD
- My family - EVIL
- A farewell drink - GOOD
- Keep it for myself - EVIL
- A beached whale - NEUTRAL
- A girl I saved a long time ago - GOOD
- Demand monetary compensation - NEUTRAL
- Pirate's treasure - EVIL
- Loot and flee - EVIL
- Help her across but ask for a reward - EVIL
If you made a mistake or decide you want a different alignment, just retake the quiz at the end. You can do this as many times as you want, but once you've chosen your alignment, it can't be changed and you'll regain control of your character.
Explore the dungeon until you meet a ghostly Girl - have a chat with her and follow her instructions.
Combat!
Before long, you'll find yourself in combat with a Goblin - kick it's ass.
Freedom?
After the cutscene you appear outdoors, rewarded with fresh air and... some bandits.
Kick their asses.
Royal Capital Luknalia
After another cutscene, you enter a city - Royal Capital Luknalia.
Lets head to the Adventurer's Guild, and meet the nice lady - Arna!
She'll tell us a bit of information, and most importantly, show us how to summon Adventurers.
Once you're tuckered yourself exploring the town, you'll be asked politely to head back into the Beginning Abyss.
Next: The Beginning Abyss (Coming Soon)