Port Town Grand Legion
Arena Warning
Most of the arena fights follow the same pattern of attempt it and die, Lulu asks you what happened then tells you to talk to Rickett (by the Ship's Hold harken), you get one or more requests, you complete them, then you try the fight again and win.
In order to save on resurrection costs on your first time through the arena, it's a good idea to send the MC alone to Arena 1, Arena 3 (Princess and Admiral routes), Arena 4, and Arena 5. You can alternatively send the MC alone the first time on every fight, but if you die against Arena 2 or Arena 3 Pontiff route, Lulu will pretty much tell you that it's a skill issue and there's no reason you should have died.
Saving the Missing Person and Not Being Murdered
- After winning your second arena battle and watching your missing person get blown up, use the wheel to go back in time to before fighting the second battle.
- Find Butch and complete the Obtaining KnightQuil request
- After completing the quest, beat up your second arena battle opponent again and re-watch the scene. Your missing person lives this time!
- Proceed ahead with the remaining arena battles.
- You won - time to claim your reward!
Arena Reward (First Victory)
Recovery items
Prerequisite: Gave Mackarel Sandwich to Melgina (there will be no reward if you gave her the knife)
Reward: Recover HP/MP/SP to full before fighting Octonarus.
Which side to reverse: Right
Rich treasures
Prerequisite: None
Reward: Treasury chest key (access via trapdoor on the ship‘s deck)
Battle with the Greater Warped One
Prerequisite: None
Reward: - Melgina’s Choker (if you gave Melgina the sandwich) - Octonarus' necklace (if you gave her the knife)
Which side to reverse: Right
Arena Reward (2nd Loop after Defeating Octonarus)
Melgina’s liberation
Prerequisite: Gave Titanium knife to Melgina, Gave Titanium Ore to Gessi
Reward: Melgina Bondmate
Which side to reverse: Right, check Octonarus’s hand
Octonarus‘s cherished sword
Prerequisite: Gave Titanium knife to Melgina
Reward: Cutlass of Tyranny
Which side to reverse: Left
Octonarus‘s secret room
Prerequisite: Gave Titanium knife to Melgina
Reward: Access to Forgotten Pirate Harbor (via the underwater grate in the underwater section of the pier area, only accessible directly after the battle)
Which side to reverse: Left, go to grate
Epilogue
After you beat Melgina, watch the scenes.
Congratulations - you lived, completed your request, and more importantly, received the lexicon that allows you to read the 7 mermaid statues you encountered!
Decision Point
From here, you have two options.
- The first is to use the wheel to go back to the start and do a different faction request. This will effectively start you over in the Port Town Grand Legion and you will have to progress through the maps as if it was your first time, except you will have the lexicon, so you can read the mermaid statues as you come across them and pick up some very valuable information.
- The second is to not start on a new faction request. Instead, within the same completed path, go around and read all the mermaid statues to again, pick up some very valuable information.
The path you choose is ultimately yours, and the only difference is with option 1, you will have to fight Melgina again before you are really able to fight Octonarus. Note that if you are trying to get the IQ Guiding Light, you’ll need to fight Melgina (not Octonarus) a second time anyway, so I personally took the first option because it made sense to me to just collect the mermaid statue knowledge as I went through the maps again. If you do take option 1, this same decision point applies at the end where you can either repeat option 1 for the third faction or move on to option 2.
Octonarus
Once you’re ready to fight Octonarus, you first need to learn about him by reading the 7 mermaid statues throughout the map. This assumes you have that knowledge and know about his existence. Note that these steps are the identical steps needed to get Melgina as a bondmate. If you do not take these steps and just call out Octonarus’ name instead of fighting Melgina during the 5th arena battle, you will end up in a battle with Octonarus where she will resurrect Melgina indefinitely. Not fun!
- Use the wheel to travel back to One-Eyed Sahuagin and speak to the Gessi destroying the statue using the “Don’t you want to save Melgina” option
- Use the wheel to travel back to Flooded Town and speak with Melgina using the “Do you want to be free from Octonarus” option
- Complete the Rustproof Knife Delivery request that Melgina gives you instead of getting her the mackerel sandwich
- Complete the Titanium Ore Delivery request to `have the blacksmith make it and give it to Melgina
- Use the wheel to travel back to One-Eyed Sahuagin and talk to Gessi again, using the “Dont you want to save Melgina” and “I understand, Gessi” options
- Complete the Obtaining Titanium Ore request
- Note that if you want Gessi’s help against Octo, when you do the next step, make sure you configure the wheel so that you did not give the Purple Garlic to the head cook
- Use the wheel to travel back to Arena Round 5 and after defeating Geuzan, engage Melgina with the “Melgina's liberation” option
- You now get to fight Octonarus
- As part of this fight, you will still have to fight Melgina first, and she will resurrect once (you will have to fight her twice), however she will refuse resurrection after that
- You cannot request healing prior to this fight, so make sure you conserve what you can while fighting Geuzan, and bring some potions to heal up as needed before engaging Melgina
Greater Warped One
Melgina
Battle Tips
- Weak to earth, so
ERLIK
from Yekaterina and Den of Earth weapons will be very helpful - Buffing with
MASOLOTU
andCORTU
can greatly reduce the damage you receive through evasion and spell damage reduction KINAPIC
can be useful to help prevent any issues related to your party being put to sleep, however you can still get some bad RNG here- Make sure you reapply any crucial buffs or debuffs if Melgina clears them
- Mages (Yekaterina in particular) should keep
Mental Unity
up so they can quickly clear any adds she spawns with a line spell. - If running two mages with one being Yeka, a single
KATINO
from your second mage followed by aMental Unity
-buffedMAERLIK
will clear the adds out, quickly preventing any long-range bombardments
Right Arm of Reversal Usage
- Use it on one the statue to drain the water.
Octonarus
Battle Tips
- You will have to fight Melgina twice before Octonarus, so it's beneficial to try to burst her down as soon as you can. Unconfirmed, but she appears to have lower health in this fight than in the fight with her as the Greater Warped One. When you get to his phase, Octonarus can be fought a bit more defensively
- This fight in general is the same as the Melgina fight but with more "stuff" being thrown at you
- Weak to earth, so
ERLIK
from Yekaterina and Den of Earth weapons will be very helpful - Buffing with
MASOLOTU
andCORTU
can greatly reduce the damage you receive through evasion and spell damage reduction KINAPIC
can be useful to help prevent any issues related to your party being put to sleep, however you can still get some bad RNG here- Make sure you reapply any crucial buffs or debuffs if Melgina clears them
- Mages (Yekaterina in particular) should keep
Mental Unity
up so they can quickly clear any adds she spawns with a line spell. - If running two mages with one being Yeka, a single
KATINO
from your second mage followed by aMental Unity
-buffedMAERLIK
will clear the adds out, quickly preventing any long-range bombardments
Right Arm of Reversal Usage
- Use it on one the statue to drain the water.