Bondmate Levelling
Bondmate Levels
The number of times you need to get a bond to reach a particular bond level:
| Level | Bonds for Level | Total number of Bonds |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 2 | 4 |
| 4 | 3 | 7 |
| 5 | 4 | 11 |
Bondmate Farming Notes
- Reacquiring a level 5 bondmate results in being given an Amnesia Incense, used to sever all bondmates from a character. Amnesia Incense can be farmed weekly from each bondmate. As of June 2025, story bondmates can no longer be 'dismissed'.
- Certain bondmates are permanently capped at level 1. Further bond acquisitions just produces a 'will be missed' message.
Beginning Abyss Bondmates
Using the Cursed Wheel, "Leaping" back to Fresh Start will reset most bondmate locations, and then immediately "Leaping" forward to Warped Scene or later will the most bondmate requests available again.
Special Cases
Pleading Boss Goblin:
- The Goblin Den is a higher level challenge than the rest of the Beginning Abyss, recommended saving for levels 30+ and bringing enough mage support to clear groups, or until you can survive the Ambushes and/or avoid most mobile enemy fights. Also, this will add one additional farming cycle, as on the first visit you only fight the Northeast goblin group. See the Pleading Boss Goblin bondmate procedures.
Albano:
- After first earning the Albano bondmate by completing the Beginning Abyss "Perfect Ending", repeat bonds are obtainable simply by Wheeling back to any point before "The King's Rescue", then leaping forward to "The King's Rescue" or later, and finally going to the Edge of Town screen in the Royal Capital. The Albano Bondmate dialog should begin automatically, and he can be raised from level 1 to 5 in a matter of minutes. (Confirmed as of version 1.8.0.)
Knowledge Requirement:
- Some bondmates below require gaining specific Knowledge before the farming paths can be followed. See individual pages for Chris, Mudd, and Donato for steps to follow.
Farming Cycle
To level all Beginning Abyss bondmates that can be leveled, leapi back to Fresh start and then forward to Warped Scene (or King's Rescue if including Albano) or later:
- Sqtep right back up stairs to B7F, step into teleporter, return to Harken
- Leap to B5F - revive Harry and Ira.
- Return to town. Visit Temple for Ira, pay 500gp.
- Go to Guild. Accept Beheading Bunny, Save the Grandchildren, and Donato Requests.
- Go to Edge of Town - Beginning Abyss - Abyss Entrance. Take stairs to B1F. Speak to Chris and Mudd. Complete combats for Chris and Donato requests.
- Albano optional: On going to Edge of Town, automatically get Albano bond if Perfect Ending already complete.
- Harken to B3F. Rescue Mudd.
- Goblin Den optional: Enter Goblin's Den, defeat goblin group in Northeast part of Den, choosing "Slash" & "Let it Go" as appropriate. Camp if needed.
- Walk or Harken to B4F. Complete all four rounds of Bunny request, get bond. Rescue Mudd again, get bond.
- Stairs down to B5F. Complete Grandchildren request. (Automatically return to town.)
- Go to Guild. Turn in three requests. Get Donato and Mel bonds.
- Goblin Den optional: Go into Guild Tavern. Talk to Elf about goblins and shiny stones.
- Enter Abyss, Harken to B5F, step down to B6F. Go through full level reviving Harry when you see him.
- Return to town. Visit Ira at Temple, pay 500gp.
- Enter Abyss, B7F, go find Harry one more time. Get bond.
- Goblin Den optional: Harken to B3F. Enter Goblin Den. Collect stones along Southeast section and survive ambush. "Let it Go'. Exit/re-enter Goblin Den. Meet leader in Eastern section. "Let it Go". Get bond.
- Return to town. Visit Ira at Temple, get bond.
- Guild - accept Undead March quest.
- Enter Abyss to B7F, win all 4 undead waves. Get bond. (Automatically return to town.)
- Repeat Cursed Wheel Leaps.
Trade Waterways Bondmates
Work in progress. Contributions welcome.
Impregnable Fortress Bondmates
Work in progress. Contributions welcome.