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Active Skills

Skill Effect Source Notes
All Cover (Close/Midrange) Chance to beat single-target attacks in place of all allies for 1 turn. Defense Power Up incrementally added based on skill level. Probability and Defense Power increased further. More turns added.
Armor Break Minor physical attack on 1 enemy. Chance to decrease Defense Power based on the user's Dexterity. Elise Probability increased while Defense Power further decreased based on skill level.
Attract Hit Minor physical attack on 1 enemy. User becomes more easily targeted by the affected enemy for 3 turns Eckart Efficacy increased and user becomes more easily targeted by enemies, based on skill level.
Blinding Minor physical attack on 1 enemy based on the user's Dexterity. Chance to decrease Accuracy. Efficacy and probability increased while Accuracy further decreased based on skill level.
Cover (Knight Only) Chance to intercept single-target attacks directed at 1 designated ally for 2 turns. Eldorado Defense Power Up incrementally added based on skill level. Probability and Defense Power increased further. More turns added.
Defensive Provoke (Close/Midrange) Continuously restores own minor HP, increases Defense Power, and makes 1 row enemies easier to target. Recovery amount augmented, Defense Power increased, and user becomes more easily targeted by enemies, based on skill level.
Delay Attack: Minor physical attack on 1 enemy. Chance to decrease Action Speed based on the user's Dexterity. Philip Efficacy and probability increased while Action Speed further decreased based on skill level.
Eruption Strike: (Close/Midrange) Moderate fire type physical attack on 1 enemy. Increases Accuracy when equipped with a two-handed blunt weapon and boosts damage. Damage is reduced if learned by someone other than Gerulf. Gerulf Efficacy increased based on skill level and Accuracy increased further when equipped with a two-handed blunt weapon.
Glue Bomb: Minor physical attack on 1 enemy based on the user's Dexterity. Chance to decrease Evasion. Efficacy and probability increased while Evasion further decreased based on skill level.
Heavy Attack Moderate physical attack with high Accuracy on 1 enemy. Gandolfo Efficacy increased based on skill level. Probability and Defense Power increased further.
Hiding (Thief Only) Makes the user hidden and increases multiple abilities. Viviana Multiple abilities increased further while Hidden cancellation rate decreased based on skill level.
Line Cover Chance to bear single-target attacks in place of allies in 1 ally row for 1 turn. Defense Power Up incrementally added based on skill level.
Mental Unity Increases Spell Attack damage for 4 turns. Spell attack damage increased further based on skill level.
Poison Attack Minor physical attack on 1 enemy. Chance to poison based on the user's Dexterity. Efficacy and probability increased and poison damage augmented based on skill level.
Precision Strike Minor physical attack with high Accuracy on 1 enemy. bypasses Defense Power and guarantees a decisive hit on enemies in preparation. Efficacy increased while Defense Power further bypassed based on skill level.
Self Healing Continuously restores own minor HP for 3 turns. Clarissa Recovery amount increased based on skill level.
Sneak Attack (Thief Only) Major physical attack on 1 enemy. bypasses Defense Power and ignores distance modifiers and Guard. Can only be activated while hidden. Efficacy increased based on skill level.
Stun Bash (Close/Midrange) Moderate physical attack on 1 enemy. Chance to stun based on Defense Power. Alex Efficacy and probability increased based on skill level.
Thunderstrike Moderate wind type physical attack on 1 enemy. Low chance of inflicting Paralysis on target. Damage is reduced if learned by someone other than Gerard. Gerard Efficacy increased based on skill level and chance of inflicting Paralysis increased.
Warrior's Battle Cry Increases own Attack Power and decreases Defense Power for 4 turns. Chloe Attack Power increased further based on skill level.
Wild Strike (Close/Midrange) Major physical attack on 1 enemy. Afterward, own Action Speed is reduced. Recovery amount increased based on skill level.