Kiriha
Basic Info:
Rarity: General
Race: Human
Gender: Male
Type: Dark
Personality: Evil
Starting Class: Ninja
Class Change: Fighter
Base Traits
| Strength | IQ | Piety | Vitality | Dexterity | Speed | Luck |
|---|---|---|---|---|---|---|
| 13 | 13 | 11 | 12 | 13 | 13 | 13 |
Skills
Inheritable Skill
Minor physical attack on 1 enemy. Greatly penetrates Defense Power. Efficacy increased while Defense Power further bypassed based on skill level.
Potential Inherit
Minor physical attack on 3 random enemies. Efficacy increased based on skill level.
Unique Skill (Not Inheritable)
Increases Evasion when equipped with a dagger or throwing weapon.
Discipline Skill
Continuously increases each stat, with Accuracy and Evasion increased further. Accuracy and Evasion increased further based on skill level.
Adventurer Reviews
Shiro's Analysis
Starting with his passive it’s great if we use Kiriha as ninja… otherwise he needs to play as a dagger fighter to benefit from it. Which isn’t the best option as for now.
Moving to his discipline. It’s nothing amazing but a slight boost in evasion shows further that the idea about Kiriha was to make him as evasive as possible. I’m quite surprised devs didn’t go further to make him a thief.
His class change is a fighter which is great because he can benefit well from few ninja passives while holding emergency buff cleanse from the enemy. Other than that he’s mostly just your normal dark fighter which is great for third abyss.
To sum it up. Kiriha is one of your best options when you’ll be facing dark enemies and you’ll need a fighter. If you’re looking for one of the options for a general fighter he’s there. If you need a ninja and you don’t have Rinne or Yuzu, then it’s even better. Definitely one of your better choices all around especially if you feel that your MC is not enough as the only buff remover in your team.

